AI Insights · Timothy · October 2024
Top 5 io Games Performance in Denmark Q3 2024
Explore the performance of the leading io games on a unified platform in Denmark during Q3 2024, with insights on downloads, revenue, and active users.
During the third quarter of 2024, the top 5 io games in Denmark showed varied performance across downloads, revenue, and weekly active users, according to data from Sensor Tower.
Snake Clash! by Supercent, Inc. experienced fluctuations in revenue, starting at approximately $168 in early July and peaking at $198 by the end of the month. A decline followed in August, but the game rebounded to $196 at the end of September. Downloads commenced at around 3K and saw a dip mid-quarter, recovering slightly to 1.9K by the end of September. The weekly active users mirrored this trend, starting at 11.6K, declining to 10.4K mid-quarter, and rising back to 11.7K by the end.
Hole.io from Voodoo had a steady revenue increase, reaching $124 by late September from $87 at the quarter's start. Downloads showed a similar pattern, with fluctuations around 2K, closing the quarter at 2.1K. Weekly active users remained relatively stable, averaging around 11K throughout the quarter.
Paper.io 2, also by Voodoo, saw its revenue decrease from $215 in early July to a low of $49 in late August, recovering to $107 by the end of September. Downloads followed a decreasing trend from 2.7K to 1.6K mid-quarter, before climbing back to 2.2K. Active users mirrored this trend, declining from 8.4K to 5.7K, then recovering to 7.9K.
Snake.io - Fun Online Snake by Kooapps showed a modest revenue change, starting at $53 and ending at $54. Downloads saw a notable increase in late August, peaking at 2.3K before settling at 1.2K by quarter's end. Weekly active users showed a slight increase mid-quarter, reaching 11.6K in early September before leveling off at 9.5K.
slither.io from Lowtech Studios LLC had no revenue data but saw a gradual decrease in downloads from 682 to 294 over the quarter. Weekly active users started at 4.2K, declined to 3.1K by the end of September, reflecting a downward trend throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower's platform.